• Home
  • Systems Thinking Primer
  • Intro
  • The 5 Moves
    • Is/Is Not List
    • Zoom In Zoom Out
    • Parts Party
    • Barbell (RDS)
    • Perspective Circle
  • DSRP
    • Distinctions
    • Systems
    • Relationships
    • Perspectives
  • Move Mash Up
  • About
  • Contact
  • More
    • Home
    • Systems Thinking Primer
    • Intro
    • The 5 Moves
      • Is/Is Not List
      • Zoom In Zoom Out
      • Parts Party
      • Barbell (RDS)
      • Perspective Circle
    • DSRP
      • Distinctions
      • Systems
      • Relationships
      • Perspectives
    • Move Mash Up
    • About
    • Contact

  • Home
  • Systems Thinking Primer
  • Intro
  • The 5 Moves
    • Is/Is Not List
    • Zoom In Zoom Out
    • Parts Party
    • Barbell (RDS)
    • Perspective Circle
  • DSRP
    • Distinctions
    • Systems
    • Relationships
    • Perspectives
  • Move Mash Up
  • About
  • Contact

The Systems Rule

This rule allows us to zoom in and zoom out on ideas and things. The two elements of this rule are the whole and the part. 


To zoom in, consider all the parts, especially those that might be missing. Each part can be a whole.


To zoom out, ask yourself if the whole is a part of some other whole. Each whole can be a part.

Parts and Wholes

“You’re nothing but a pack of cards!” - Alice

Consider a deck of cards and the different ways to group its parts. 

  • The deck is one whole but could also be a part of a larger multi-deck game. 
  • Or grouped into parts in different ways.
  • You can group them via suit.
  • There are face cards and number cards.
  • Each individual card is a part.
  • Even an individual card has parts on it such as a number and its suit, and a front and a back.

    Map It Out

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